Product Design · Hardware · 2025

Lumen

ESP32-S3 · I2S Audio · Pogo Charging · BLE Sync

Over 55 million people live with Alzheimer's. What if the key to reaching them was something they could hold in one hand?

Role Solo: Research, Industrial Design, Hardware Architecture, UX
Tools Fusion 360 · Vizcom · Figma · Hand Sketching
Engineering Stack ESP32-S3 Mini · MAX98357A · MicroSD · LiPo 150mAh
Lumen maple ball in walnut charging chest

The dignity gap in dementia care

Most assistive products for Alzheimer's patients fall into two categories: pharmaceutical, or cheap plastic toys that feel patronizing. Neither treats patients with dignity.

55M
People worldwide living with Alzheimer's disease.
41%
Of nursing home residents have early-to-late stage Alzheimer's.
Rare
Products combining sensory therapy with passive, dignified interaction.

The clinical insight

Scale of the crisis

Alzheimer's prevalence is accelerating

6.9MAmericans living with Alzheimer's today
13.8MProjected by 2060 — a 2× increase
$360BTotal US cost of dementia care in 2024
Prevalence: 6.9M today, 8.9M by 2030, 11.2M by 2040, 12.7M by 2050, 13.8M by 2060.

Alzheimer's Association · 2024 Alzheimer's Disease Facts & Figures

The caregiver reality

18.4 billion hours of invisible labor

83% of care is unpaid family labor.
83% unpaid care
31 hrs/week average caregiver time
59% report high emotional stress
70% find coordinating care stressful

Any solution that adds to caregiver burden will fail in practice regardless of how well it works clinically. This shaped every decision in Lumen's design.

Alzheimer's Association · 2024 Alzheimer's Disease Facts & Figures

Clinical evidence

Reminiscence therapy outcomes across 26 randomized controlled trials

A 2024 meta-analysis of 2,766 participants found consistent, significant improvement across three key outcomes. Standardized mean difference (SMD) measures effect size.

Cognitive function
SMD +0.74 Significant improvement
Depression symptoms
SMD −0.36 Meaningful reduction
Quality of life
SMD +0.36 Meaningful improvement

Journal of the American Medical Directors Association · 2024 · 26 RCTs, 2,766 participants

One of the most clinically supported non-pharmaceutical interventions is reminiscence therapy, using familiar sensory triggers like voices, music, and objects to activate long-term memory and slow cognitive decline.

While Alzheimer's patients lose the ability to form new memories, emotional and long-term memories remain accessible far longer. The problem: reminiscence therapy typically requires a caregiver to be physically present.

What if an object could deliver reminiscence therapy passively; without a caregiver in the room?

Would a passive object actually work?

The real question: Is there clinical evidence that a physical object can deliver reminiscence therapy without a facilitator present? The answer is yes, and the research is specific.

Object-based memory access

Neuropsychological research shows that procedural and emotional memories remain accessible even when factual recall is gone. Holding a familiar object can trigger memories even when a patient cannot verbally recall their former occupation. Touch bypasses the verbal memory barriers that Alzheimer's erects first.

Dementia Activities Research · Object-Based Reminiscence Therapy, 2023

NIH-funded object validation

NIH-funded research specifically tested physical objects — including 3D-printed personal items — as reminiscence triggers, hypothesizing that object-based reminiscence would outperform verbal cues alone in stimulating memory, cognition, mood, and quality of life. The physical trigger is not incidental — it is the mechanism.

NIH ClinicalTrials.gov · NCT03625973 · 3D Object Reminiscence Therapy

Automated delivery is validated

Researchers at Universitat Politecnica de Catalunya built an AI-based system that automates reminiscence therapy delivery without a therapist present — proving the concept is both technically feasible and clinically grounded. Lumen takes this further: the trigger is passive, tactile, and requires no screen or instruction.

Carós & Radeva · Automatic Reminiscence Therapy for Dementia · arXiv 2019

Home-based systems reduce caregiver burden

A 2025 University of Toronto study validated that home-based assistive devices for dementia patients can enhance patient autonomy and dignity while actively alleviating caregiver responsibilities — which is exactly what Lumen's passive delivery model and companion app are designed to do.

Sanchez & Mihailidis · University of Toronto · Alzheimer's & Dementia, 2025

The therapy works. Object-based delivery is validated. Passive autonomous delivery is an active research frontier. Lumen sits at the intersection of all three — and adds something none of the existing research has addressed: an object beautiful enough to live on a bedside table.

Two users. One object.

Lumen serves an early-to-moderate stage Alzheimer's patient as the primary user, and their caregiver or family member as the secondary user. Every design decision maps back to one of them.

M
Primary User
Margaret, 76
Early-to-moderate stage · Lives at home

Still has meaningful daily function but forgets recent events almost immediately. Experiences anxiety when unstimulated or left alone. Reduced grip strength.

Goal: Calm, familiar, grounded Pain: Anxiety when unstimulated
S
Secondary User
Sarah, 48
Margaret's daughter · Managing care remotely

Adult child managing care from a distance. Wants visibility into how her mother is doing without being physically present every day. Already overwhelmed.

Goal: Visibility without hovering Pain: No signal when Mom is having a good day

Research insight: Patients responded best to familiar voices with personal references. A grandchild saying their name by name was more effective than any generic audio or music track.

A maple wood smart ball

Lumen is a single tactile object the patient keeps with them throughout the day. When held and fidgeted with for 30–60 seconds, it plays short personal voice recordings uploaded by family members.

"Hey Mom, it's Sarah. Do you remember that summer we drove up to the lake house? The one with the red rowboat?"

The ball listens for a response. The interaction is logged. The caregiver gets a quiet notification: Mom had a memory session today.

Lumen — maple ball in walnut charging chest. Warm amber LED indicates charging.

The Ball

50mm maple wood, warm and smooth to the touch. Three tactile zones guide interaction without any instruction needed.

The Chest

Walnut wood charging case that lives on the bedside table. A beautiful object, not a medical device.

The App

Caregiver-facing companion app for uploading voice recordings and viewing session logs, simple by design, not by accident.

The Data Loop

Session logs sync over WiFi overnight. Caregivers see engagement trends. Clinicians can receive weekly summaries directly from the app.

Every decision was earned

Below are the six decisions with the most design reasoning behind them — shown with the constraint or insight that forced each choice.

Form — why a ball

Baoding balls are a centuries-old practice of rolling two metal balls in one hand to calm the mind. I started with two, then cut to one: at usable size, two balls fill an elderly palm with reduced grip strength. One ball at 50mm delivers the same rhythmic calming effect and is substantially more ergonomic.

Lumen maple ball
50mm maple ball
Lumen walnut chest
Walnut charging chest

Surface — three tactile zones

The ball has three distinct zones: smooth poles, a raised dot cluster at the equator, and carved horizontal grooves in the lower hemisphere. The grooves solve a hidden orientation problem, fingers naturally settle into them, which means the speaker always faces up without any instruction given to the patient.

SMOOTH POLE DOT CLUSTER GRIP GROOVES SPK
Grooves orient the hand → speaker always faces up

Audio — distributed port clusters

A single acoustic port at the top gets muffled when a patient cups both hands around the ball, a natural holding posture. Three clusters of 7 drilled holes at 120° intervals ensure at least one port is always exposed, regardless of grip. Visually, they read as a constellation rather than a speaker grille.

120°
3 clusters × 7 holes · 120° spacing · 1 always exposed

Material — maple ball, walnut chest

Maple is smooth, warm to the touch, and takes a fine finish without feeling clinical. The chest is walnut, which is intentionally darker so the ball is easy to locate by contrast when placed inside. Two natural woods that look like they belong on a bedside table, not in a hospital supply room.

Color — sage green accents

Research from the Fisher Center for Alzheimer's Research Foundation shows Alzheimer's patients respond best to soft, muted tones. Sage green (R:158, G:185, B:158) was selected for LED and app accents, clinically calming, reads as intentional design rather than medical device. The terracotta in the app was used sparingly to signal caregiver actions without inducing anxiety.

What's inside a 50mm maple ball

Total electronics cost (prototype): ~$30–40. The constraint of a 50mm wooden sphere with a 34mm usable interior forced every hardware decision. Here's what that looked like in practice.

Key Engineering Decision

The first charging approach was Qi wireless induction — it's elegant, invisible, no connectors. But here's the problem:

❌ Rejected
Qi Wireless Induction
Receiver coils are 40–50mm in diameter — nearly the full ball size. Not physically feasible alongside ESP32, speaker, SD card, and LiPo inside a 34mm interior.
✓ Chosen
Pogo Pin Contacts
Three flush spring-loaded contacts at the ball's base. Tiny footprint, reliable connection, invisible when the ball is in hand. The chest cradle aligns them automatically.

The constraint forced a better solution. The user experience is identical — set the ball in the chest, it charges — but the hardware is far more compact and manufacturable.

Ball exploded view
Ball exploded view — component layers
Chest exploded view
Chest exploded view — weighted base, pogo contacts
Component
What it does
Why this choice
ESP32-S3 Mini
WiFi + BLE, touch sensing, audio playback, SD card management
Smallest module with integrated WiFi — essential for overnight sync to the caregiver app without a hub
MAX98357A + 20mm SPK
I2S digital amplifier → 8Ω micro speaker → distributed ports
I2S avoids analog noise artifacts; MAX98357A drives the speaker cleanly at low current within LiPo constraints
MicroSD · 4GB
Local audio storage for all family recordings
Playback works offline — no WiFi required during use. Files sync overnight when ball is in charging chest
LiPo 150mAh + TP4056
Battery power + charge management via pogo contacts
Sized to fit within the 34mm usable interior. TP4056 handles safe charge cycles; pogo pins are the contact interface

Designed for the caregiver, not the patient

The companion app is intentionally simple — but that simplicity was a design decision, not a shortcut. Caregivers managing a parent with Alzheimer's are already overwhelmed. Every feature that wasn't added was a deliberate choice.

Home
Memories
Upload
Health
Home Memories Upload Health

What I omitted — and why

No live audio feed. Caregivers could theoretically listen in on sessions in real time. Removed — it turns a therapeutic moment into surveillance, and patients' privacy matters.
No push notifications for every session. Only a daily summary. Constant pings about "Mom held the ball" would create anxiety, not reduce it.
No cognitive scoring or progress bars. Alzheimer's doesn't get better. Showing a "score" creates false hope or unnecessary dread. The data is for the doctor, not the family dashboard.
No patient-facing screen. The primary user interacts only with the physical object. No app, no screen, no interface to navigate.
Home dashboard
Home — daily session summary
Memory library
Memory Library — by time of day
Upload memory
Upload — record, label, set play time
Health screen
Health — weekly trends + share with doctor

Three pivots that made the product better

Lumen lifestyle render
Final design — each material and form decision the result of a constraint or user insight
Pivot 1Form
Two balls → one ball
Ergonomics

✗ Two Baoding-style balls at usable size fills an elderly palm — too demanding for reduced grip strength.

✓ One ball at 50mm provides the same rhythmic calming effect with far less physical demand.

Pivot 2Charging
Qi wireless → pogo pins
Hardware constraint

✗ Qi receiver coils are 40–50mm diameter — nearly the full ball size. Not feasible with all other components.

✓ Pogo pins are tiny, reliable, and invisible during use. User experience is identical; hardware is far more compact.

Pivot 3Audio
Single port → distributed clusters
Usability insight

✗ A single acoustic port at the top gets muffled when a patient cups both hands over the ball — the most natural holding posture.

✓ Three clusters at 120° intervals ensure at least one port is always exposed, whatever the grip.

What this project taught me

The best assistive technology disappears

The patient should never feel like they're using a device. Every decision — maple wood, no screen, no buttons, no instructions — was in service of that goal.

Hardware constraints are design constraints

The pogo pin pivot wasn't a compromise — it was a better solution. A 50mm shell forced decisions that made the product simpler, smaller, and more elegant.

Designing for zero UI

This project forced me to think about interaction without a display. Every behavior had to be legible through touch, sound, or physical affordance alone.

Restraint in the app is a feature

Choosing what not to build — no live audio, no scoring, no constant push notifications — was as hard as the decisions I made. The app is simple because trust matters more than dashboards.

v2 Vision

  • Passive heart rate sensing through palm contact using optical PPG — no wristband, no patch
  • Adaptive memory selection based on time of day, detected stress level, and engagement history
  • Subtle warm-glow LED embedded in the wood grain — visible through the maple when active
  • Caregiver API for care facilities to aggregate anonymized session data across patients
Lumen final
Lumen — a light kept warm for someone you love.
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